Elsewhere
Watch this space
Separate the entities procgen loop from the terrain generation loop
Improve the clutter distribution
Bug: When moving around, chunks out of bounds arent deleting
Implement damage element spread
Bug: When destroying chunks, remove from chunk list
Bug: Work out why terrain randomly doesnt render within 0 region
Keep building city south block
Bug: Adding to mesh chunk sometimes not working
Show red cube above NPC until configured in API, then show green cube
Keep mob data above mobs current model
Task model and kill tracking checks and updates tasks
Feature: Proc gen clouds/sky
Fix terrain loading issue
Write more about optimistic reclaiming of the city
Fix pre-ADS weapon alignment
Perfect ADS alignment and movement