Elsewhere
Watch this space
Write rough outline script
Combat hit marker and noise
Subtle sway with movement
First person and third person separation
Mess around with character controller changes
Hermes stamp illustration
Move settings menu into an additional button press in menu
Reading Raph Kosters articles from 2000 about MMO Game Design
Pressing ESC allows menu interaction
Build basic functional Hermes UI
Simplistic Hermes UI mockup
Functional Hermes API endpoints
Implement map backup system
Buy book: 'Forging Worlds'
Hand type the Hermes wordmark