WB
Wrap Battle
A clicker-platformer game made in Godot
Fill level with position2d nodes for coin spawns
Pushed 2 changes to godot_dev
Adjust CoinStart logic to turn on colliders instead of instantiating coins - coins pre-instanced
Get PlayerSquare trail to turn on only when dashing
Get PlayerTrail2D to work
Pushed 2 changes to godot_dev
gdquest ghost trail course
Pushed 1 change to godot_dev
adjust level tileset for bottom screen
Pushed 2 changes to godot_dev
add bonus points for thwacked coins picking up other coins AddBlock
add jump buffering to playersquare
Pushed 1 change to godot_dev
AddBlocks are loading with a cost that is too high when their level > 1
Pushed 1 change to godot_dev
AddBlock not attached to hard reset signal
Pushed 2 changes to godot_dev
move attack and dash states be children of Move
add bonus points for thwacked coins picking up other coins function
Pushed 1 change to godot_dev
Pushed 1 change to godot_dev
create small pause for thwacks connecting with coins or enemies
adjust WrappingObject +value animation so it is centered
Pushed 2 changes to godot_dev