extend map-canvas to 200vw margin:-50vw so that moving map won't show empty edges before redraw on moveend

optimize tags performance on 'move' event, move with JS then redraw on 'moveend'

build super advanced computer science external buffer to speed up re-rendering of map canvas on map move wow

made now refresh 25 fps, instead of clearing and then redrawing when the dragging of map ends which resulted in flashing (req'd by @marckohlbrugge saying "Hoodmaps gives me slight 🤯 seizures")

register remoteinc.io for my new remote startup incorporation services startup