Maximilian Torggler

Fullstack Web Developer

The sample suggestions now depend on the type of the soundscape, so that it's easier for the user to choose a well sounding sample

The goal is to make it very hard to produce something which doesn't sound good when using the editor

Implemented web viewer link sharing

Projects which were only accessible for people within the same organization can now be shared with external parties using a JWT based sharing system.

Only allow images upload with a Wi-Fi connection (native app)

The images get temporarily saved, in case the user closes the app or restarts the phone

Further conduct tests for a more precise GPS coordinate <> image mapping (automatic scaling and geo-referencing of pointclouds)

Meeting about GPS point finding mechanism

The last few meters before this feature goes online!

Deployed new looping mechanism to staging environment for testing on iOS / Mac Safari

Spent hours on fixing the audible loop gap which occurs when using MP3 + the native

After realizing that the LAME MP3 encoder introduces (like all MP3 encoders) a small gap at the start and the end of each file, which makes looping them without an audible gap impossible, I needed to come up with a different solution than just looping them using the native HTML5 loop functionality. I didn't want to switch to OGG/M4A, as that would just introduce more complexity, and the native

Further refine remaining soundscapes

I finally found some time to continue working on Soundescape. It's really mentally taxing sometimes to work on multiple projects at once while having really high expectations of myself. But working more seems to be the only cure for my anxiousness 🤷‍♂️

Interactive point finding real life maiden flight, everything worked as expected!