Compound user levels and experience over time
Planned out the game rules and how I'll keep track of health, XP, and buffs
Experimental Nitro task (Cron Trigger)
World Corruption meter
Log tag form select added to the log modal
Troubleshooting masonry layout
API endpoint and validation schema for logs
Static log tags
Popover component
Added Turnstile to the front door
Card component, testimonial
Pricing features
Pricing table, sign up form
Link button component
Next thing I'll be building a Button link component. Dogs and cats living together. Mass hysteria.