Re-read "Traction: How Any Startup Can Achieve Explosive Customer Growth"
Create precise marketing plan with clear traction goals
While re-reading "Traction", create a clear step-by-step marketing plan which takes into account different target audiences. In the current stage, the traction goals will always be a higher number of visitors.
Collect feedback from first users
Evaluated effects of blog post on Core Metrics, rather modest π€·ββοΈ but that's how it is, we need to try and try again and after that, try again
Published post on dev.to https://dev.to/scriptify/how-psychoacoustics-can-make-you-a-more-productive-developer-9kp
Started Soundescape's Twitter Career π https://twitter.com/scriptifyjs/status/1321560775576723456
Writing first blog post for soundescape, overcoming procrastination
Made new soundescape version work on iOS 14 and Mac Safari 14 π₯΅
Older Safari versions need to confirm a dialog every time an audio plays for the first time π€·ββοΈ
Testing testing testing on iOS all day long ππΊ
Result of testing new Soundescape version on Mac Safari: Have to re-write the audio loading/playing logic so that it doesn't get blocked by the "autoplay" policy π’
Apple has some ridiculous "autoplay" policies which make it very hard to implement serious audio applications. This perfectly lines up with their yearlong strategy of preventing web apps to be able to compete with native apps, defending their app store monopoly. I have to find a way now that the audio soundescape if playing on randomized intervals don't get classified as "autoplaying" (which they obviously don't, and all the other browsers, which also have autoplay policies in place, are perfectly able to recognize that). Sorry if I sound frustrated, that's because... I am.
**Now I have to postpone the launch of the new soundescape version. Great**
**Now I have to postpone the launch of the new soundescape version. Great**