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Ahoy
@ahoygame
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Greg
@greg
March 11, 2020 at 3:21 PM
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Make skeletons collider far bigger for improved hitting and collision pausing
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Greg
@greg
March 11, 2020 at 12:33 PM
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Fix ladders
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Greg
@greg
March 10, 2020 at 4:46 PM
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Projectile triggered by player
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Greg
@greg
March 10, 2020 at 4:46 PM
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3D Pathfinding for drone
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Greg
@greg
March 10, 2020 at 12:49 PM
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Spawn location remembered and restored from PlayerPrefs
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Greg
@greg
March 9, 2020 at 8:10 PM
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Save manager started
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Greg
@greg
March 8, 2020 at 3:56 PM
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Pressure plates
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Greg
@greg
March 8, 2020 at 2:24 PM
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Drone model
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Greg
@greg
March 8, 2020 at 7:50 AM
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Smoke
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Greg
@greg
March 7, 2020 at 4:33 PM
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Asset cleanup
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Greg
@greg
March 7, 2020 at 4:33 PM
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Design the drone
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Greg
@greg
March 6, 2020 at 5:33 PM
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Polish 'Vertical' and give it an actual name
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Greg
@greg
March 6, 2020 at 1:04 PM
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Check foam colliders
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Greg
@greg
March 5, 2020 at 5:45 PM
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Sword swing does damage
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Greg
@greg
March 5, 2020 at 1:31 PM
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Finish 'Vertical Village' structure
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Greg
@greg
March 4, 2020 at 4:58 PM
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Spawn menu doesn't appear if sailing
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Greg
@greg
March 4, 2020 at 4:29 PM
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Simple sword swing
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Cody
@keuxdi
March 5, 2020 at 2:45 AM
This game looks awesome. Super relaxing, aesthetically pleasing feel
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Greg
@greg
March 4, 2020 at 3:15 PM
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Write loose dialog into Notion
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Greg
@greg
March 3, 2020 at 5:46 PM
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Start building 'Vertical Village' structure
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Greg
@greg
March 3, 2020 at 5:45 PM
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Build 'Terrace' structure
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Greg
@greg
March 3, 2020 at 5:45 PM
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Simple NPC raft sailing in straight line
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Greg
@greg
March 2, 2020 at 7:30 PM
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Fix scene loading issue
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Greg
@greg
March 1, 2020 at 3:43 PM
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Island procedural generation more common
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Greg
@greg
March 1, 2020 at 3:20 PM
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Improve the procgen
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Greg
@greg
March 1, 2020 at 2:48 PM
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Fix visual issue with durability prompt
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