Hostile mobs do attack emote
Mobs look if Player is within cone of vision and makes them target if so
Fog closer than clipping distance
Add type field to Durability script
Prompter shows durability if Durability attached
Resources added and Durability removed if object is interacted with
Resources attached to Player
Spawn menu appears if you press Q
Spawned islands added to Terrain Controller
Terrain Controller reallocated to spawned player
Only disable movement if holding object
Object rotation with incremental popping
Object rotation with keyboard
When in object rotation mode, stop movement and use WASD to rotate object
Viewpoint changed to spawned user