Axel E. Rivera
Co-founder of @nxtpr. Also, I make games.
fixed HUD bug that wasn't updating when picking up powerups
wrote a new set of game mechanics for Mark
fixed sweep bug that was improperly removing marked memory locations
improved memory management of killed entities
merged FiringMarkerBug branch into master
small refactoring changes
made some optimizations to how we were creating and destroying sprites
fixed bug that was crashing the game
discussed social media strategy with co-creator
responded to alphas feedback
Verified OS interoperability for the game in Linux, Windows and Mac
started creating a mailing list
reached out to some makers
Improved Alpha tester questions
Started posting marketing content on our Facebook Page (Lazy Yeti Studios)
Created tween for exploding memory allocations
Played around with adjusting playing speed and difficulty in MaS game.
Fixed bug that wasn't releasing memory when displaying Score in MaS alpha game.
Contacted some of our alpha testers