Elsewhere
Watch this space
HotbarSystem & HotbarItem
Make sure drag doesnt apply unless touching ground
Individual outfits generated for each player
Build-based chunk/trigger seperation
Counterrotation persistence
World-based chunk/trigger seperation
Seperated counter-rotation block
Custom inventory icons for points, coins, start and end blocks
Colour in inventory icons
Axis toggles all work for incrementing/decrementing the rotation of their axis
Update all functions to take a Vector3 for rotation
Plan an object rotation system for all axis
Automatically merge when enter play
Portals only trigger for local character
Start timers & End timers scripts