Elsewhere
Watch this space
Implement simple DoT system
Current health indicator in mob works properly
Finish second tier POI building
Work out issue with inventory race conditions
Damage indicator has contexts: Direct, DoT and AoE
More duplication attempts
Investigate issues with duplication when gunsmithing
Fix bugs with item spawning
Fixing gunsmith slot replacing
If part dragged on already fit part, remove previous part and add back to inventory
Function that checks for error in API message and displays error if present, else continues
Initial hotbar activeItem not hydrated properly
Show error if inventory full
Work out visual error system
Fill out current alchemy ingredients
If part dragged on already fit part, refuse to add
Make test level use test texture