Elsewhere
Watch this space
Model a basic set of shoulderpads
Work on thinner model that can easily have equipment attached
Sort out new modelling software
Plan high-level ambience & world clutter
Human NPC equipping items
Keep NPC on ground when pathfinding
Automatically stop moving when at a safe distance
Human NPC running/idle animations
Make sure bank and bag swapping saving is working
Projectiles can aim at player
Add passive/aggressive states for NPCs
Make strength and range usable for initial set of weapon types
Fix drag duplication bugs
Check Embr weapon holding
Dragging around items in hotbar correctly reassign everything within Hotbar System
Fix slot position resetting
Fix quantity/rarity disappear when resetting position of items
Implement error handling & performance monitoring into game & API
Fix double POST requests for updating inventory
Hotbar slots being mixed up issue
Updating all inventorys when combining
Make sure items are correctly transferred when picking off ground and buying from stores