Elsewhere
Watch this space
Refresh button in Workshop menu
Fix issue with chunk loading/unloading
Gradient loading placeholders
Work out Inventory -> Loadout flow
Explore whether 1 weapon/1 gadget loadout is a good idea
Roughly plan a Mailbox feature
Vendor UI redesign research
Fix issue with map data creation
Chunk map basic implementation
Replace initial weapon models with newer models
Separate the golems model into moveable parts
Grid-based layout for store and workshop
Variety of placeholder art for loading screens when custom one not assigned
Trigger animations from MeleeSwing script
Tween animations for sword swings